- Ed Hooks, Why Do You Animate?
When I was a senior in high school, I wrote a goal for my future and a plan to achieve that goal. Five years later, I failed at a lot of the things I thought I would do and I'm way behind because of it. I'm not where I thought I would be by now.
So, a new list is in order.
My new Goal List
I want to make my own quality animations and be recognized for them.
Eventually, I would like to win awards and possibly sustain myself on my own content.
[this is the same as it was five years ago]
Tools to Achieve Goal
Productions
- The Taffetas
- Short Animated Films
Networking
-Conventions
-Volunteer work
- Social Media
Experience
- Art School
Figure out strengths, weaknesses, and preferences. Improve basic skills and use as a "jumping off" point.
- Internships
Gain professional experience in the animation field. Learn to work with art directors, co-workers, and clients. Come to understand a more commercial aspect to art and animation.
- Work
Become comfortable with an animation and illustrative process and learn from other artists. Gain new, unique skills to combine with animation.
Artistic Growth
- Learn from Job ExperienceGain knowledge from co-workers and art directors, become inspired by and implement critique and advice.
- Self-study
Life drawing, art and animation history, seek out new artists and open mind to alternative styles.
- Stay on top of the business
Know who, what, where, when, why. Subscribe to magazines, newsletters, and websites.
Exposure
- Film Festivalsseek out festivals and submit productions
- Online Presence
online portfolio, deviantart, linkedIn, Vimeo, and Youtube
- Artistic Contests
- Money
Get a job. Put a little money into a production fund every month. Look into grants, kickstarter, etc.
The Short-Term Plan
1. See Taffetas to completion
(~1 year)
- Finish the pitch
- Make animated shorts to supplement pitch and gain support
(~2-4 year)
- Pitch
- Submit animation work to Conventions and Film Festivals
- Gain acclaim
- Gain revenue/distribution opportunities for project
(~5-6)
- Production
2. Expand artistic horizons, gain illustration and storytelling skills
- Produce personal illustration and animation work, experimenting in style
- Study art books on subject matter
- Learn from alternative illustrators at work and within the art community
3. Continue honing animation skills
- Treat e-cards and other animations at work as short films and portfolio pieces
- Volunteer/Freelance animation for other productions
- Personal animation work (non-Taffetas)
4. Sell self as an independent filmmaker
- production of personal short films (Taffetas and non-Taffetas)
- portfolio update (once to twice a year)
5. Gain more popularity and a small name in the artistic/animation community
I put down a few things down that I already did (school, internship, etc.) because if it makes me feel less intimidated and more accomplished ;).
It's good to take a deep breath and feel like I'm on the right track again. There's still hope.
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